Lock a SQUELK. It generates $S.
Your rate is set by the rarity of the piece, how long it has been vaulted without a break, and how full the vault is. That last one is shared: every SQUELK locked raises the rate for everybody, up to 1.60× at a full vault.
Unseal rights · withdrawing resets this to zero
Everyone's rate rises together. At a full vault it is 1.60× for every holder.
Rarity
Decided when the collection is generated. It never changes.
Levels
The first 15 days are a real lock. After that you may withdraw whenever you like, but the clock restarts from zero.
The collection uncovers itself
5,547 pieces have never been seen. One locked SQUELK for one day is a vault-day, and every 5,000 vault-days the community banks unseals another piece. Not bought, not raffled. Uncovered by holding.
Terms
The 560M sits in the contract. A vaulted SQUELK accrues its rate and only what has accrued is ever paid. If nobody vaults, nothing leaves.
No more than 1,534,247 $S may leave in a day. If the whole collection vaults at the top level, accrual would run past that. On such a day every payout is trimmed by the same proportion, so nobody races to claim first.
Most staking pays you less as more people join. This does the opposite: the fuller the vault, the higher everybody's rate. Bringing another holder in is worth something to you.
Rates run from 430 on an empty vault to 1,686 $S a day for a Legendary at the top level in a full one.